AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis

Online OC 51.161.219.251:28010 checked 6m ago

moddedcarbon
3/ 50
players now
6% full
60
7-day average
peak 300
#303
rank
top 1% · #9 in OC
resets
no wipes
7 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes

Players

AveragePeak
010020030040021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 1% of all ranked servers, top 4% in OC. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 22:01 UTC22h ago – – – 7
Sat 26 Sep, 22:01 UTC1d ago – – – 16
Fri 25 Sep, 22:01 UTC2d ago – – – 3
Thu 24 Sep, 22:01 UTC3d ago – – – 3
Wed 23 Sep, 22:01 UTC4d ago – – – 0
Tue 22 Sep, 22:01 UTC5d ago – – – 0
Mon 21 Sep, 22:01 UTC6d ago – – – 1
Sun 20 Sep, 22:01 UTC7d ago – – – 2
Sat 19 Sep, 22:01 UTC8d ago – – – 16
Fri 18 Sep, 22:01 UTC9d ago – – – 15

Similar servers

the same kind of game, then region, group limit, rate and wipes
Maj - NA Offwipe | Aim-Train | Arenas
NA · groups of 8+ · 1 on average
4 / 40
EU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis
EU · groups of 27+ · monthly · 766 on average
1509 / 2000

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.

Players

How busy is AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

Right now AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis has 3 players on 50 slots. Over the last seven days it averaged 60 players and peaked at 300. In the last 48 hours it was busiest at 04:00 UTC, with 255 players on average.

How does AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis rank against other Rust servers?

AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis is #303 on player hours over the last seven days, in the top 1% of all ranked servers and #9 in Oceania.

Rules and map

What are the rules and settings on AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is combat training, aim and PvP practice, loot handed out. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis run?

AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis runs a procedural map, generated by the game, of size 6,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis mean?

AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; OC (Oceania): Listed under Oceania in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis fits these Zongarust lists: Best Australian Rust servers, Best modded Rust servers and Best Rust aim training servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 50+ on average.

Who runs AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis publishes a hellis.gg hostname, and so do 2 other servers we track, so they are most likely run by the same operator.

The server

Where is AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis located?

AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis lists itself in Oceania with its OC tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 51.161.219.251:28010.

Is AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis online, and how reliable is it?

AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis is online right now. It last restarted about 20 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 29. It carried up to 9,456 entities: buildings, deployables and everything else in the world. It used up to 3,813 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis run?

AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

Start Rust, press F1 to open the console and enter client.connect 51.161.219.251:28010. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.gg/chQQmVKGCu.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^d,OC,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^d
Combat training Aim and PvP practice with the loot handed to you.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Region

OC
Oceania Listed under Oceania in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.