Iron Haven Medieval

Online NA 66.51.99.71:28005 checked 3m ago

monthly wipes moddedcarbonpve
0/ 75
players now
0% full
2
7-day average
peak 9
#2,653
rank
top 12% · #466 in NA
7d ago
last wipe
monthly schedule
20d 12h
next wipe
Thu 3 Dec, 19:00 UTC FW

Players

0123404:4005:0505:2505:5006:1006:35

Every five minutes, from the Steam server list.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 12% of all ranked servers, top 25% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 3 December, 19:00 UTC, in 20d 12h. The force wipe · high confidence

1.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 9

Coming wipes

20d 12h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 5 NovTue 3 NovWed 28 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:11 UTC FW7d ago 9 – running 2
Tue 3 Nov, 15:44 UTC9d ago 6 held half 2.1 days 1
Wed 28 Oct, 13:00 UTC15d ago 10 held half 6.1 days 2
Wed 28 Oct, 02:13 UTC16d ago 10 – 0.4 days 0
Thu 1 Oct, 17:07 UTC FW42d ago 10 halved by day 9 26.4 days 6
Thu 1 Oct, 08:14 UTC42d ago 10 – 0.4 days 3
Wed 30 Sep, 21:31 UTC43d ago 10 – 0.4 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Iron Haven Medieval?

Iron Haven Medieval wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 3 December at 19:00 UTC, when every Rust server wipes. Its current world was made 7 days 10 hours ago. It publishes a monthly wipe schedule in its tags.

What does wipe day look like on Iron Haven Medieval?

Its recent wipes drew 8 players at their busiest, on average. On the latest wipe the crowd peaked 47 hours after the wipe. In 67% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 9.

Players

How busy is Iron Haven Medieval?

Right now Iron Haven Medieval has 0 players on 75 slots. Over the last seven days it averaged 2 players and peaked at 9. In the last 48 hours it was busiest at 17:00 UTC, with 4 players on average.

How does Iron Haven Medieval rank against other Rust servers?

Iron Haven Medieval is #2,653 on player hours over the last seven days, in the top 12% of all ranked servers and #466 in North America.

Rules and map

What are the rules and settings on Iron Haven Medieval?

Iron Haven Medieval gives no gather rate in its name. Groups can have up to 20 players. Its game mode is primitive, no guns: bows, spears and melee. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does Iron Haven Medieval run?

Iron Haven Medieval runs a procedural map, generated by the game, of size 3,200 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on Iron Haven Medieval mean?

Iron Haven Medieval publishes these tags, which the game's server browser reads: gmprimitive (Game mode): Primitive: no guns, only bows, spears and melee; mp75 (Max players): 75 slots; ts20 (Group limit): At most 20 per team; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Iron Haven Medieval?

Iron Haven Medieval fits these Zongarust lists: Best modded Rust servers, Best primitive Rust servers, Best Rust PvE servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

The server

Where is Iron Haven Medieval located?

Iron Haven Medieval lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 66.51.99.71:28005.

Is Iron Haven Medieval online, and how reliable is it?

Iron Haven Medieval is online right now. It last restarted about 22 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Iron Haven Medieval run smoothly?

Over the last 48 hours it ran at 13 server fps on average, never below 5. It carried up to 52,000 entities: buildings, deployables and everything else in the world. It used up to 2,474 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Iron Haven Medieval run?

Iron Haven Medieval runs Rust network protocol 2636 and build 170545 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Iron Haven Medieval?

Start Rust, press F1 to open the console and enter client.connect 66.51.99.71:28005. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/h3mVNd4z3J.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2636,^z,^y,^m,NA,^p,gmprimitive,cs170545,ts20

Game

gmprimitive
Game mode Primitive: no guns, only bows, spears and melee.
mp75
Max players 75 slots.
ts20
Group limit At most 20 per team.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170545
Build Game build 170545.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.