AD-R
Online NA 66.51.99.77:28035 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA, and #203 of the solo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 21 October, 02:09 UTC, in 12d 17h. Its biweekly schedule tag · low confidence
Coming wipes
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 02:09 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on AD-R?
Too few of AD-R's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Wednesday 21 October at 02:09 UTC. Its current world was made 30 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
Players
How busy is AD-R?
Right now AD-R has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 02:00 UTC, with 0 players on average.
How does AD-R rank against other Rust servers?
AD-R is #16,198 on player hours over the last seven days, in the top 68% of all ranked servers and #1,592 in North America. Among solo servers it is #203.
Rules and map
What are the rules and settings on AD-R?
AD-R gives no gather rate in its name. It is solo only: no teams. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does AD-R run?
AD-R runs a procedural map, generated by the game, of size 3,000 with seed 1. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on AD-R mean?
AD-R publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts1 (Group limit): At most 1 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include AD-R?
AD-R fits these Zongarust lists: Best modded Rust servers, Best solo Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
The server
Where is AD-R located?
AD-R lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 66.51.99.77:28035.
Is AD-R online, and how reliable is it?
AD-R is online right now. It last restarted about 28 hours ago, going by the uptime it reports. Zongarust first saw it on 7 October 2026.
Does AD-R run smoothly?
Over the last 48 hours it ran at 60 server fps on average, never below 59. It carried up to 47,405 entities: buildings, deployables and everything else in the world. It used up to 2,195 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does AD-R run?
AD-R runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join AD-R?
Start Rust, press F1 to open the console and enter client.connect 66.51.99.77:28035. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
