HUMANLINK x2 | FR | Familial
Online EU 76.13.46.25:28115 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 84% in EU, and #501 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 1 October, 18:00 UTC, in 2d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on HUMANLINK x2 | FR | Familial?
HUMANLINK x2 | FR | Familial's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 19 days 4 hours ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is HUMANLINK x2 | FR | Familial?
Right now HUMANLINK x2 | FR | Familial has 0 players on 10 slots. Over the last seven days it averaged 0 players.
How does HUMANLINK x2 | FR | Familial rank against other Rust servers?
HUMANLINK x2 | FR | Familial is #15,481 on player hours over the last seven days, in the top 67% of all ranked servers and #2,543 in Europe. Among trio servers it is #501.
Rules and map
What are the rules and settings on HUMANLINK x2 | FR | Familial?
HUMANLINK x2 | FR | Familial runs 2x gather, going by its name. Groups are limited to 3 players (trio). Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does HUMANLINK x2 | FR | Familial run?
HUMANLINK x2 | FR | Familial runs a procedural map, generated by the game, of size 2,500 with seed 1699737463. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on HUMANLINK x2 | FR | Familial mean?
HUMANLINK x2 | FR | Familial publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts3 (Group limit): At most 3 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs163493 (Build): Game build 163493; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include HUMANLINK x2 | FR | Familial?
HUMANLINK x2 | FR | Familial fits these Zongarust lists: Best 2x Rust servers, Best EU Rust servers, Best modded Rust servers and Best trio Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.
The server
Where is HUMANLINK x2 | FR | Familial located?
HUMANLINK x2 | FR | Familial lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 76.13.46.25:28115.
Is HUMANLINK x2 | FR | Familial online, and how reliable is it?
HUMANLINK x2 | FR | Familial is online right now. It last restarted about 16 days 15 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does HUMANLINK x2 | FR | Familial run smoothly?
Over the last 48 hours it ran at 112 server fps on average, never below 46. It carried up to 31,949 entities: buildings, deployables and everything else in the world. It used up to 3,767 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does HUMANLINK x2 | FR | Familial run?
HUMANLINK x2 | FR | Familial runs Rust network protocol 2633 and build 163493 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join HUMANLINK x2 | FR | Familial?
Start Rust, press F1 to open the console and enter client.connect 76.13.46.25:28115. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.