Ferrite gate 3 Unity replay (local test)

Offline 77.21.168.254:28515 checked 4d ago

50/ 200
players now
25% full
50
7-day average
peak 53
#5,085
rank
top 23%
7d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k9 Nov10 Nov11 Nov12 Nov

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 562 on average
218 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 531 on average
333 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 512 on average
152 / 275
Rustoria.co - EU Long
EU · groups of 14+ · monthly · 440 on average
96 / 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 428 on average
154 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 387 on average
88 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Ferrite gate 3 Unity replay (local test)?

Not enough of Ferrite gate 3 Unity replay (local test)'s wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 7 days 12 hours ago.

Players

How busy is Ferrite gate 3 Unity replay (local test)?

Ferrite gate 3 Unity replay (local test) is offline right now; it was last seen 4 days 4 hours ago. Over the last seven days it averaged 50 players and peaked at 53.

How does Ferrite gate 3 Unity replay (local test) rank against other Rust servers?

Ferrite gate 3 Unity replay (local test) is #5,085 on player hours over the last seven days, in the top 23% of all ranked servers.

Rules and map

What are the rules and settings on Ferrite gate 3 Unity replay (local test)?

Ferrite gate 3 Unity replay (local test) gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is off.

Which map does Ferrite gate 3 Unity replay (local test) run?

Ferrite gate 3 Unity replay (local test) runs a procedural map, generated by the game.

Tags and lists

What do the server tags on Ferrite gate 3 Unity replay (local test) mean?

Ferrite gate 3 Unity replay (local test) publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp200 (Max players): 200 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs (Build): Build number not published; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Ferrite gate 3 Unity replay (local test)?

Ferrite gate 3 Unity replay (local test) fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.

The server

Where is Ferrite gate 3 Unity replay (local test) located?

Ferrite gate 3 Unity replay (local test) publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 77.21.168.254:28515.

Is Ferrite gate 3 Unity replay (local test) online, and how reliable is it?

Ferrite gate 3 Unity replay (local test) is offline right now, last seen 4 days 4 hours ago. Over the last 3 full days it was up 0% of the time, 0 of 72 hours. Zongarust first saw it on 9 November 2026.

Which version of Rust does Ferrite gate 3 Unity replay (local test) run?

Ferrite gate 3 Unity replay (local test) runs Rust network protocol 2636 on macOS. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Ferrite gate 3 Unity replay (local test)?

Start Rust, press F1 to open the console and enter client.connect 77.21.168.254:28515. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2636,gmrust,cs,ts8

Game

gmrust
Game mode Standard Rust survival.
mp200
Max players 200 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs
Build Build number not published.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

English