* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..
Online EU 80.153.52.43:28017 checked 1m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 3 December, 19:00 UTC, in 20d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:04 UTC FW7d ago | 12 | – | running | 3 |
| Thu 1 Oct, 18:18 UTC FW42d ago | 10 | halved by day 18 | 35 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 3 December at 19:00 UTC, when every Rust server wipes. Its current world was made 7 days 11 hours ago. It publishes a monthly wipe schedule in its tags.
What does wipe day look like on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Its recent wipes drew 11 players at their busiest, on average. On the latest wipe the crowd peaked 44 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 18.
Players
How busy is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Right now * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. has 1 players on 51 slots. Over the last seven days it averaged 4 players and peaked at 12. In the last 48 hours it was busiest at 19:00 UTC, with 7 players on average.
How does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. rank against other Rust servers?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is #1,745 on player hours over the last seven days, in the top 8% of all ranked servers and #687 in Europe.
Rules and map
What are the rules and settings on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. gives no gather rate in its name. Groups can have up to 12 players. Its game mode is roleplay, towns, jobs and roleplay rules. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. runs a procedural map, generated by the game, of size 5,000 with seed 1160222567. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. mean?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp51 (Max players): 51 slots; ts12 (Group limit): At most 12 per team; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^r (Roleplay): A roleplay server; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers and Best Rust roleplay servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
The server
Where is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. located?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 80.153.52.43:28017.
Is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. online, and how reliable is it?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is online right now. It last restarted about 27 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run smoothly?
Over the last 48 hours it ran at 78 server fps on average, never below 41. It carried up to 168,000 entities: buildings, deployables and everything else in the world. It used up to 3,537 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. runs Rust network protocol 2636 and build 170545 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Start Rust, press F1 to open the console and enter client.connect 80.153.52.43:28017. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rust-servers.net/server/93096/.