SoftNet
Online EU 85.49.251.75:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 1 October, 18:00 UTC, in 2d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on SoftNet?
SoftNet's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 25 days 4 hours ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is SoftNet?
Right now SoftNet has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 16:00 UTC, with 1 players on average.
How does SoftNet rank against other Rust servers?
SoftNet is #6,496 on player hours over the last seven days, in the top 28% of all ranked servers and #1,857 in Europe.
Rules and map
What are the rules and settings on SoftNet?
SoftNet gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does SoftNet run?
SoftNet runs a procedural map, generated by the game, of size 4,000 with seed 367222608. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on SoftNet mean?
SoftNet publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^t (Tutorial on): New players can start with Facepunch's tutorial here; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include SoftNet?
SoftNet fits these Zongarust lists: Best EU Rust servers, Best Rust community servers, Rust tutorial servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.
Who runs SoftNet?
SoftNet publishes a sftn.eu hostname. No other server we track uses it.
The server
Where is SoftNet located?
SoftNet lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 85.49.251.75:28015.
Is SoftNet online, and how reliable is it?
SoftNet is online right now. It last restarted about 11 days 8 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does SoftNet run smoothly?
Over the last 48 hours it ran at 76 server fps on average, never below 24. It carried up to 89,575 entities: buildings, deployables and everything else in the world. It used up to 5,237 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does SoftNet run?
SoftNet runs Rust network protocol 2633 and build 164530 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join SoftNet?
Start Rust, press F1 to open the console and enter client.connect 85.49.251.75:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.