» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11

Online 91.229.114.185:28015 checked 4m ago

2x quad biweekly wipes vanillamoddedoxide
0/ 150
players now
0% full
0
7-day average
peak 2
#6,392
rank
top 29%
1d ago
last wipe
biweekly schedule
5d 10h
next wipe
Wed 18 Nov, 19:01 UTC

Players

0123406:2506:5007:1007:3507:5508:20

Every five minutes, from the Steam server list.

Server performance

Server fpsWipe
01020304009:0018:0003:0013:0022:0007:00Wiped Wed 11 Nov, 19:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 29% of all ranked servers, and #397 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Wednesday 18 November, 19:01 UTC, in 5d 10h. Every Wednesday at 19:01 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 2

Coming wipes

5d 10h
Wed 18 Nov, 19:01 UTC
12d 10h
Wed 25 Nov, 19:01 UTC
19d 10h
Wed 2 Dec, 19:01 UTC
20d 10h
Thu 3 Dec, 19:00 UTC
FW
26d 10h
Wed 9 Dec, 19:01 UTC
33d 10h
Wed 16 Dec, 19:01 UTC
40d 10h
Wed 23 Dec, 19:01 UTC

The first 48 hours of its last wipes

Thu 5 NovWed 4 NovWed 28 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 11 Nov, 19:01 UTC1d ago – – running 1
Thu 5 Nov, 19:10 UTC FW7d ago 1 halved by day 2 6 days 1
Wed 4 Nov, 19:02 UTC8d ago 2 – 1 days 0
Wed 28 Oct, 18:01 UTC15d ago 1 held half 7 days 0
Wed 21 Oct, 18:01 UTC22d ago 1 halved by day 1 7 days 0
Wed 14 Oct, 18:02 UTC29d ago 1 halved by day 3 7 days 0
Wed 7 Oct, 18:20 UTC36d ago 0 – 7 days 0
Thu 1 Oct, 18:20 UTC FW42d ago 1 halved by day 1 6 days 0
Wed 30 Sep, 18:01 UTC43d ago 1 – 1 days 0
Wed 23 Sep, 18:01 UTC50d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 12.11
quad · 2x · biweekly · 138 on average
71 / 200
New Era 2X | EU | Solo/Duo/Trio/Quad|2X JUST WIPE
EU · quad · 2x · biweekly · 2 on average
2 / 200
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs
NA · quad · 2x · biweekly · 2 on average
1 / 150
Free Fields 2x | Noob Friendly
EU · quad · 2x · biweekly · 1 on average
1 / 100
DadCore US Bi-Weekly Main | 2x | Quad | 50% Upkeep
NA · quad · 2x · biweekly · 1 on average
0 / 200
[RU] MAALVI RUST | X2
EU · quad · 2x · biweekly · 1 on average
1 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 wipes every Wednesday at 19:01 UTC. Its next wipe is due on Wednesday 18 November at 19:01 UTC. Its current world was made 37 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 25% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 2.

Players

How busy is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11?

Right now » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 has 0 players on 150 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 14:00 UTC, with 2 players on average.

How does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 rank against other Rust servers?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 is #6,392 on player hours over the last seven days, in the top 29% of all ranked servers. Among quad servers it is #397.

Rules and map

What are the rules and settings on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 runs 2x gather, going by its name. Groups are limited to 4 players (quad). Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 run?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 runs a custom map of size 3,500. Its map file is published, so it can be downloaded from this page.

Tags and lists

What do the server tags on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 mean?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp150 (Max players): 150 slots; ts4 (Group limit): At most 4 per team; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; rustmaps (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 fits these Zongarust lists: Best 2x Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x.

Who runs » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 publishes a projectgaming.gg hostname, and so do 7 other servers we track, so they are most likely run by the same operator.

The server

Where is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 located?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.229.114.185:28015.

Is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 online, and how reliable is it?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 is online right now. It last restarted about 23 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 17. It carried up to 56,000 entities: buildings, deployables and everything else in the world. It used up to 2,450 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 run?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11 runs Rust network protocol 2636 and build 170545 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 11/11?

Start Rust, press F1 to open the console and enter client.connect 91.229.114.185:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/aQyFjvnPXx.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2636,^b,^v,gmrust,cs170545,ts4,^o^z,rustmaps

Game

gmrust
Game mode Standard Rust survival.
mp150
Max players 150 slots.
ts4
Group limit At most 4 per team.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170545
Build Game build 170545.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Other

rustmaps
Custom tag Not a standard Rust tag: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.