RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28047 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 1 October, 18:00 UTC, in 2d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 20:38 UTC3d ago | 7 | – | running | 0 |
| Thu 17 Sep, 17:10 UTC11d ago | 9 | halved by day 4 | 8.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Too few of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]'s wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 3 days ago. It publishes a weekly wipe schedule in its tags.
What does wipe day look like on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Its recent wipes drew 8 players at their busiest, on average. On the latest wipe the crowd peaked 20 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 4.
Players
How busy is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Right now RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] has 1 players on 100 slots. Over the last seven days it averaged 1 players and peaked at 7. In the last 48 hours it was busiest at 17:00 UTC, with 4 players on average.
How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is #3,238 on player hours over the last seven days, in the top 14% of all ranked servers and #568 in North America.
Rules and map
What are the rules and settings on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs 100000x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map, generated by the game, of size 3,000 with seed 2087648462. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: RustGamingNation Procedural.
Tags and lists
What do the server tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] mean?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $rus5 (Region code): The server's region code, us5; ^w (Weekly): Wipes every week; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] fits these Zongarust lists: Best 10x+ Rust servers, Best modded Rust servers, Best Rust PvE servers, Best Rust zombie servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
The server
Where is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] located?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] lists itself in North America with its NA tag, and its region code is us5. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.229.114.68:28047.
Is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is online right now. It last restarted about 6 hours ago, going by the uptime it reports. Over the last 7 full days it was up 85% of the time, 142 of 168 hours. Zongarust first saw it on 13 September 2026.
Does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
Over the last 48 hours it ran at 57 server fps on average, never below 34. It carried up to 66,861 entities: buildings, deployables and everything else in the world. It used up to 4,261 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Start Rust, press F1 to open the console and enter client.connect 91.229.114.68:28047. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rustgamingnation.com/.
