Eternal Rust | DEV

Offline 94.67.209.90:28015 checked 31d ago

moddedoxide
0/ 100
players now
0% full
0
7-day average
peak –
#15,519
rank
top 71%
42d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW7d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 12.11
EU · groups of 5 · weekly · 77 on average
50 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 10.11
EU · groups of 5 · 59 on average
15 / 150
【辐射国度】月清养老服
EA · groups of 6 · 24 on average
32 / 150
红果十倍/11.11号新开/爆枪/新人入门
EA · groups of 6 · weekly · 15 on average
22 / 200
UV4L_PrivateServer
groups of 6 · 2 on average
0 / 10
Rust: City of Tarkov [MAIN]
NA · groups of 5 · monthly · 2 on average
2 / 50

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Eternal Rust | DEV?

Not enough of Eternal Rust | DEV's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 42 days 12 hours ago.

Players

How busy is Eternal Rust | DEV?

Eternal Rust | DEV is offline right now; it was last seen 31 days 16 hours ago.

How does Eternal Rust | DEV rank against other Rust servers?

Eternal Rust | DEV is #15,519 on player hours over the last seven days, in the top 71% of all ranked servers.

Rules and map

What are the rules and settings on Eternal Rust | DEV?

Eternal Rust | DEV gives no gather rate in its name. Groups can have up to 6 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Eternal Rust | DEV run?

Eternal Rust | DEV runs a procedural map, generated by the game.

Tags and lists

What do the server tags on Eternal Rust | DEV mean?

Eternal Rust | DEV publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts6 (Group limit): At most 6 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167584 (Build): Game build 167584; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Eternal Rust | DEV?

Eternal Rust | DEV fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The server

Where is Eternal Rust | DEV located?

Eternal Rust | DEV publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 94.67.209.90:28015.

Is Eternal Rust | DEV online, and how reliable is it?

Eternal Rust | DEV is offline right now, last seen 31 days 16 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 11 October 2026.

Which version of Rust does Eternal Rust | DEV run?

Eternal Rust | DEV runs Rust network protocol 2634 and build 167584 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Eternal Rust | DEV?

Start Rust, press F1 to open the console and enter client.connect 94.67.209.90:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts6,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts6
Group limit At most 6 per team.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs167584
Build Game build 167584.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.