RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28059 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 15:13 UTC3d ago | 8 | – | running | 2 |
| Fri 18 Sep, 14:05 UTC10d ago | 5 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] wipes every Friday at 15:13 UTC. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 3 days 5 hours ago. It publishes a weekly wipe schedule in its tags.
What does wipe day look like on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Its recent wipes drew 6 players at their busiest, on average. On the latest wipe the crowd peaked 3 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.
Players
How busy is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Right now RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] has 0 players on 101 slots. Over the last seven days it averaged 2 players and peaked at 8. In the last 48 hours it was busiest at 00:00 UTC, with 5 players on average.
How does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is #2,292 on player hours over the last seven days, in the top 10% of all ranked servers.
Rules and map
What are the rules and settings on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs 500x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is roleplay, towns, jobs and roleplay rules. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map, generated by the game, of size 4,750 with seed 2062. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: fantomasx.
Tags and lists
What do the server tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] mean?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp101 (Max players): 101 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^r (Roleplay): A roleplay server; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] fits these Zongarust lists: Best 10x+ Rust servers, Best modded Rust servers, Best Rust PvE servers, Best Rust roleplay servers and Best Rust zombie servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
The server
Where is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] located?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 104.143.3.5:28059.
Is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is online right now. It last restarted about 8 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
Over the last 48 hours it ran at 29 server fps on average, never below 12. It carried up to 154,552 entities: buildings, deployables and everything else in the world. It used up to 4,693 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Start Rust, press F1 to open the console and enter client.connect 104.143.3.5:28059. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rust-gaming-nation.netlify.app/.
