RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28048 checked 4m ago

100000x weekly wipes moddedcarbonpve
2/ 101
players now
2% full
3
7-day average
peak 11
#1,817
rank
top 8%
7d ago
last wipe
weekly schedule
6d 12h
next wipe
Thu 19 Nov, 19:56 UTC

Players

0123405:2505:5006:1006:3506:5507:20

Every five minutes, from the Steam server list.

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Thursday 19 November, 19:56 UTC, in 6d 12h. Every 7 days · medium confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
14
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 5

Coming wipes

6d 12h
Thu 19 Nov, 19:56 UTC
13d 12h
Thu 26 Nov, 20:21 UTC
20d 11h
Thu 3 Dec, 19:00 UTC
FW
27d 13h
Thu 10 Dec, 21:13 UTC
34d 14h
Thu 17 Dec, 21:39 UTC
41d 14h
Thu 24 Dec, 22:05 UTC

The first 48 hours of its last wipes

Thu 5 NovFri 30 OctFri 23 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:04 UTC FW7d ago 12 – running 5
Fri 30 Oct, 15:00 UTC13d ago 16 held half 6.2 days 6
Fri 23 Oct, 14:34 UTC20d ago 15 held half 7 days 1
Fri 16 Oct, 13:48 UTC27d ago 13 halved by day 5 7 days 8
Fri 9 Oct, 13:50 UTC34d ago 14 held half 7 days 3
Thu 1 Oct, 18:08 UTC FW42d ago 13 held half 7.8 days 6
Fri 25 Sep, 15:11 UTC48d ago 11 held half 6.1 days 9
Fri 18 Sep, 14:02 UTC55d ago 12 held half 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr
EU · groups of 8+ · 100000x · weekly · 4 on average
1 / 101
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]
NA · groups of 8+ · 100000x · weekly · 3 on average
3 / 100
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|
EU · groups of 10+ · 10x · weekly · 8 on average
4 / 200
[SEA] CrustyRusty | 10x PvE
EA · groups of 8+ · 10x · weekly · 5 on average
0 / 50
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS
NA · groups of 8+ · 1e+06x · weekly · 3 on average
2 / 100
CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS
NA · groups of 8+ · 1000x · weekly · 2 on average
0 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] has wiped about every 7 days lately. Its next wipe is due on Thursday 19 November at 19:56 UTC. Its current world was made 7 days 12 hours ago. It publishes a weekly wipe schedule in its tags.

What does wipe day look like on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

Its recent wipes drew 14 players at their busiest, on average. On the latest wipe the crowd peaked 7 hours after the wipe. In 80% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 5.

Players

How busy is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

Right now RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] has 2 players on 101 slots. Over the last seven days it averaged 3 players and peaked at 11. In the last 48 hours it was busiest at 13:00 UTC, with 6 players on average.

How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is #1,817 on player hours over the last seven days, in the top 8% of all ranked servers.

Rules and map

What are the rules and settings on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs 100000x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is roleplay, towns, jobs and roleplay rules. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map, generated by the game, of size 4,250 with seed 1128773262. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] mean?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp101 (Max players): 101 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^r (Roleplay): A roleplay server; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] fits these Zongarust lists: Best 10x+ Rust servers, Best modded Rust servers, Best Rust PvE servers, Best Rust roleplay servers and Best Rust zombie servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

The server

Where is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] located?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 216.39.240.13:28048.

Is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is online right now. It last restarted about 7 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Over the last 48 hours it ran at 51 server fps on average, never below 2. It carried up to 163,000 entities: buildings, deployables and everything else in the world. It used up to 4,820 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2636 and build 170545 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

Start Rust, press F1 to open the console and enter client.connect 216.39.240.13:28048. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2636,^z,^y,^w,^r,^p,gmrust,cs170545,ts8

Game

gmrust
Game mode Standard Rust survival.
mp101
Max players 101 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170545
Build Game build 170545.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^w
Weekly Wipes every week.

Gameplay

^r
Roleplay A roleplay server.
^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

English