[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla

Online EA 139.99.124.11:28015 checked 10m ago

biweekly wipes vanillaoxide
2/ 200
players now
1% full
9
7-day average
peak 31
#994
rank
top 4% · #124 in EA
13d ago
last wipe
biweekly schedule
19h
next wipe
Tue 29 Sep, 15:49 UTC

Players

AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 4% of all ranked servers, top 22% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 29 September, 15:49 UTC, in 19h. Its biweekly schedule tag · low confidence

32
wipe-day peak
players, last three wipes

Coming wipes

19h
Tue 29 Sep, 15:49 UTC
2d 21h
Thu 1 Oct, 18:00 UTC
FW
14d 19h
Tue 13 Oct, 15:49 UTC
28d 19h
Tue 27 Oct, 15:49 UTC
37d 22h
Thu 5 Nov, 19:00 UTC
FW
42d 19h
Tue 10 Nov, 15:49 UTC

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 15:49 UTC13d ago 32 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 85 on average
28 / 200
Japan Tokyo - Mondays|9/21|JP/KR/SEA|2週間|JumpRust.com
EA · groups of 8+ · biweekly · 78 on average
8 / 215
Rustafied.com - SEA Medium
EA · groups of 16+ · biweekly · 35 on average
12 / 100
JP ONLY 2WEEK SOLO/DUO/TORIO#82
EA · groups of 8+ · biweekly · 10 on average
3 / 60
台灣服9月19日
EA · groups of 8+ · biweekly · 6 on average
1 / 150
[JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE
EA · no group limit · biweekly · 5 on average
1 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Too few of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Tuesday 29 September at 15:49 UTC. Its current world was made 13 days 4 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Its recent wipes drew 32 players at their busiest, on average. On the latest wipe the crowd peaked 23 hours after the wipe.

Players

How busy is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Right now [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla has 2 players on 200 slots. Over the last seven days it averaged 9 players and peaked at 31. In the last 48 hours it was busiest at 15:00 UTC, with 14 players on average.

How does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla rank against other Rust servers?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is #994 on player hours over the last seven days, in the top 4% of all ranked servers and #124 in Asia.

Rules and map

What are the rules and settings on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla run?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla runs a procedural map, generated by the game, of size 4,250 with seed 1899759686. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla mean?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp200 (Max players): 200 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; EA (East Asia): Listed under East Asia in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla fits these Zongarust lists: Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The server

Where is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla located?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla lists itself in Asia with its EA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 139.99.124.11:28015.

Is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla online, and how reliable is it?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is online right now. It last restarted about 19 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla run smoothly?

Over the last 48 hours it ran at 132 server fps on average, never below 47. It carried up to 122,634 entities: buildings, deployables and everything else in the world. It used up to 4,568 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla run?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Start Rust, press F1 to open the console and enter client.connect 139.99.124.11:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.gg/G4kV5sDrjr.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^b,^v,EA,gmrust,cs165217,ts8,^o

Game

gmrust
Game mode Standard Rust survival.
mp200
Max players 200 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.

Region

EA
East Asia Listed under East Asia in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.