Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames
Online AF 141.11.59.200:10009 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 26% in AF. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 11:00 UTC10d ago | 4 | – | running | 0 |
| Thu 17 Sep, 18:02 UTC11d ago | 4 | – | 0.7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Not enough of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 10 days 10 hours ago.
What does wipe day look like on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Its recent wipes drew 4 players at their busiest, on average. On the latest wipe the crowd peaked 28 hours after the wipe.
Players
How busy is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Right now Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames has 0 players on 250 slots. Over the last seven days it averaged 1 players and peaked at 7. In the last 48 hours it was busiest at 11:00 UTC, with 4 players on average.
How does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames rank against other Rust servers?
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is #3,103 on player hours over the last seven days, in the top 13% of all ranked servers and #10 in Africa.
Rules and map
What are the rules and settings on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is minigames & battle royale, arenas, Bedwars, parkour, battle royale. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames run?
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs a procedural map, generated by the game, of size 5,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Hyper Aimtrain.
Tags and lists
What do the server tags on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames mean?
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp250 (Max players): 250 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^e (Minigames): Arenas, Bedwars, parkour and other minigames; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; AF (Africa): Listed under Africa in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames fits these Zongarust lists: Best modded Rust servers and Best Rust aim training servers. On the server list it comes up under these filters: Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The server
Where is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames located?
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames lists itself in Africa with its AF tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 141.11.59.200:10009.
Is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames online, and how reliable is it?
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is online right now. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Which version of Rust does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames run?
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Start Rust, press F1 to open the console and enter client.connect 141.11.59.200:10009. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://hyperaimtrain.co.za.
