UKN.GG - EU Training Grounds - Main II

Online 168.100.161.93:28014 checked 5m ago

moddedcarbon
101/ 250
players now
40% full
52
7-day average
peak 266
#356
rank
top 2%
14h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

AveragePeakWipe
05010015020021:0006:0015:0001:0010:0019:00Wiped Mon 28 Sep, 05:50 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304021:0006:0015:0001:0010:0019:00Wiped Mon 28 Sep, 05:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
86%
on rhythm
of its recent wipes
60
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 20 SepSat 19 SepFri 18 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 68, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 05:50 UTC14h ago – – running 8
Sun 20 Sep, 05:01 UTC8d ago 68 held half 8 days 7
Sat 19 Sep, 04:58 UTC9d ago 54 – 1 days 16
Fri 18 Sep, 04:58 UTC10d ago 57 – 1 days 3
Thu 17 Sep, 04:58 UTC11d ago 87 – 1 days 9
Wed 16 Sep, 05:00 UTC12d ago 87 – 1 days 2
Tue 15 Sep, 04:58 UTC13d ago 87 – 1 days 31
Mon 14 Sep, 04:58 UTC14d ago 87 – 1 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1001 / 2000
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 161 on average
214 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 86 on average
110 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 54 on average
58 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 25 on average
35 / 75
A-42 - Helicopter / Minicopter Training
EU · groups of 2147483647+ · 3 on average
2 / 42

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on UKN.GG - EU Training Grounds - Main II?

UKN.GG - EU Training Grounds - Main II wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 14 hours ago.

What does wipe day look like on UKN.GG - EU Training Grounds - Main II?

Its recent wipes drew 60 players at their busiest, on average. On the latest wipe the crowd peaked 32 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.

Players

How busy is UKN.GG - EU Training Grounds - Main II?

Right now UKN.GG - EU Training Grounds - Main II has 101 players on 250 slots. Over the last seven days it averaged 52 players and peaked at 266. In the last 48 hours it was busiest at 13:00 UTC, with 148 players on average.

How does UKN.GG - EU Training Grounds - Main II rank against other Rust servers?

UKN.GG - EU Training Grounds - Main II is #356 on player hours over the last seven days, in the top 2% of all ranked servers.

Rules and map

What are the rules and settings on UKN.GG - EU Training Grounds - Main II?

UKN.GG - EU Training Grounds - Main II gives no gather rate in its name. Groups can have up to 500 players. Its game mode is minigames & battle royale, arenas, Bedwars, parkour, battle royale. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does UKN.GG - EU Training Grounds - Main II run?

UKN.GG - EU Training Grounds - Main II runs a procedural map, generated by the game, of size 6,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: UKN Map.

Tags and lists

What do the server tags on UKN.GG - EU Training Grounds - Main II mean?

UKN.GG - EU Training Grounds - Main II publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp250 (Max players): 250 slots; ts500 (Group limit): At most 500 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^e (Minigames): Arenas, Bedwars, parkour and other minigames; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include UKN.GG - EU Training Grounds - Main II?

UKN.GG - EU Training Grounds - Main II fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers and Best Rust aim training servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 100; Average players: 50+ on average.

Who runs UKN.GG - EU Training Grounds - Main II?

UKN.GG - EU Training Grounds - Main II publishes a ukn.gg hostname, and so do 14 other servers we track, so they are most likely run by the same operator.

The server

Where is UKN.GG - EU Training Grounds - Main II located?

UKN.GG - EU Training Grounds - Main II publishes no region tag, but its name points to Europe. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 168.100.161.93:28014.

Is UKN.GG - EU Training Grounds - Main II online, and how reliable is it?

UKN.GG - EU Training Grounds - Main II is online right now. It last restarted about 13 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does UKN.GG - EU Training Grounds - Main II run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 25. It carried up to 40,939 entities: buildings, deployables and everything else in the world. It used up to 6,350 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does UKN.GG - EU Training Grounds - Main II run?

UKN.GG - EU Training Grounds - Main II runs Rust network protocol 2633 and build 164530 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join UKN.GG - EU Training Grounds - Main II?

Start Rust, press F1 to open the console and enter client.connect 168.100.161.93:28014. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://ukn.gg.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs164530,ts500

Game

gmrust
Game mode Standard Rust survival.
mp250
Max players 250 slots.
ts500
Group limit At most 500 per team.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs164530
Build Game build 164530.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^e
Minigames Arenas, Bedwars, parkour and other minigames.
^d
Combat training Aim and PvP practice with the loot handed to you.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.