[SEA] Rust Manila 2x | Biweekly
Online EA 15.235.160.24:60404 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, top 66% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 18:45 UTC, in 7d 11h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:45 UTC FW6d ago | 2 | – | running | 0 |
| Mon 21 Sep, 06:00 UTC17d ago | 3 | halved by day 1 | 10.5 days | 0 |
| Mon 14 Sep, 06:01 UTC24d ago | 1 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [SEA] Rust Manila 2x | Biweekly?
Too few of [SEA] Rust Manila 2x | Biweekly's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Thursday 15 October at 18:45 UTC. Its current world was made 6 days 12 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on [SEA] Rust Manila 2x | Biweekly?
Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 33 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.5.
Players
How busy is [SEA] Rust Manila 2x | Biweekly?
Right now [SEA] Rust Manila 2x | Biweekly has 0 players on 150 slots. Over the last seven days it averaged 0 players and peaked at 8. In the last 48 hours it was busiest at 15:00 UTC, with 6 players on average.
How does [SEA] Rust Manila 2x | Biweekly rank against other Rust servers?
[SEA] Rust Manila 2x | Biweekly is #4,926 on player hours over the last seven days, in the top 21% of all ranked servers and #363 in Asia.
Rules and map
What are the rules and settings on [SEA] Rust Manila 2x | Biweekly?
[SEA] Rust Manila 2x | Biweekly runs 2x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is off.
Which map does [SEA] Rust Manila 2x | Biweekly run?
[SEA] Rust Manila 2x | Biweekly runs a procedural map, generated by the game, of size 3,800 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Kabisera ng Pilipinas.
Tags and lists
What do the server tags on [SEA] Rust Manila 2x | Biweekly mean?
[SEA] Rust Manila 2x | Biweekly publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp150 (Max players): 150 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EA (East Asia): Listed under East Asia in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [SEA] Rust Manila 2x | Biweekly?
[SEA] Rust Manila 2x | Biweekly fits these Zongarust lists: Best 2x Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
The server
Where is [SEA] Rust Manila 2x | Biweekly located?
[SEA] Rust Manila 2x | Biweekly lists itself in Asia with its EA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 15.235.160.24:60404.
Is [SEA] Rust Manila 2x | Biweekly online, and how reliable is it?
[SEA] Rust Manila 2x | Biweekly is online right now. It last restarted about 5 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does [SEA] Rust Manila 2x | Biweekly run smoothly?
Over the last 48 hours it ran at 145 server fps on average, never below 97. It carried up to 81,712 entities: buildings, deployables and everything else in the world. It used up to 3,049 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [SEA] Rust Manila 2x | Biweekly run?
[SEA] Rust Manila 2x | Biweekly runs Rust network protocol 2634 and build 167058 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [SEA] Rust Manila 2x | Biweekly?
Start Rust, press F1 to open the console and enter client.connect 15.235.160.24:60404. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/kpkga7qKm.