[SEA] Rust Manila 2x | Biweekly

Online EA 15.235.160.24:60404 checked 6m ago

2x biweekly wipes moddedoxide
0/ 150
players now
0% full
0
7-day average
peak 8
#4,926
rank
top 21% · #363 in EA
6d ago
last wipe
biweekly schedule
7d 11h
next wipe
Thu 15 Oct, 18:45 UTC

Players

AveragePeak
0246807:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 21% of all ranked servers, top 66% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:45 UTC, in 7d 11h. Its biweekly schedule tag · low confidence

8.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

Coming wipes

7d 11h
Thu 15 Oct, 18:45 UTC
21d 11h
Thu 29 Oct, 18:45 UTC
28d 12h
Thu 5 Nov, 19:00 UTC
FW
35d 11h
Thu 12 Nov, 18:45 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:45 UTC FW6d ago 2 – running 0
Mon 21 Sep, 06:00 UTC17d ago 3 halved by day 1 10.5 days 0
Mon 14 Sep, 06:01 UTC24d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 1 | 06/10
EA · groups of 8+ · 2x · biweekly · 73 on average
30 / 115
[JP/PVE] 友情フロンティア by K9N | 2X-5X レート | Ki
EA · groups of 8+ · 2x · biweekly · 2 on average
2 / 50
JP 社会人/SOLO/Chill/2x/NoTeams
EA · groups of 8+ · 2x · biweekly · 1 on average
1 / 20
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 22 on average
7 / 100
[ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E
EA · groups of 8+ · 2x · monthly · 7 on average
8 / 50
瞌睡熊『5倍10废|10.08|萌新首选|无权限』
EA · groups of 8+ · biweekly · 6 on average
2 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [SEA] Rust Manila 2x | Biweekly?

Too few of [SEA] Rust Manila 2x | Biweekly's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Thursday 15 October at 18:45 UTC. Its current world was made 6 days 12 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on [SEA] Rust Manila 2x | Biweekly?

Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 33 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.5.

Players

How busy is [SEA] Rust Manila 2x | Biweekly?

Right now [SEA] Rust Manila 2x | Biweekly has 0 players on 150 slots. Over the last seven days it averaged 0 players and peaked at 8. In the last 48 hours it was busiest at 15:00 UTC, with 6 players on average.

How does [SEA] Rust Manila 2x | Biweekly rank against other Rust servers?

[SEA] Rust Manila 2x | Biweekly is #4,926 on player hours over the last seven days, in the top 21% of all ranked servers and #363 in Asia.

Rules and map

What are the rules and settings on [SEA] Rust Manila 2x | Biweekly?

[SEA] Rust Manila 2x | Biweekly runs 2x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is off.

Which map does [SEA] Rust Manila 2x | Biweekly run?

[SEA] Rust Manila 2x | Biweekly runs a procedural map, generated by the game, of size 3,800 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Kabisera ng Pilipinas.

Tags and lists

What do the server tags on [SEA] Rust Manila 2x | Biweekly mean?

[SEA] Rust Manila 2x | Biweekly publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp150 (Max players): 150 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EA (East Asia): Listed under East Asia in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [SEA] Rust Manila 2x | Biweekly?

[SEA] Rust Manila 2x | Biweekly fits these Zongarust lists: Best 2x Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

The server

Where is [SEA] Rust Manila 2x | Biweekly located?

[SEA] Rust Manila 2x | Biweekly lists itself in Asia with its EA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 15.235.160.24:60404.

Is [SEA] Rust Manila 2x | Biweekly online, and how reliable is it?

[SEA] Rust Manila 2x | Biweekly is online right now. It last restarted about 5 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does [SEA] Rust Manila 2x | Biweekly run smoothly?

Over the last 48 hours it ran at 145 server fps on average, never below 97. It carried up to 81,712 entities: buildings, deployables and everything else in the world. It used up to 3,049 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [SEA] Rust Manila 2x | Biweekly run?

[SEA] Rust Manila 2x | Biweekly runs Rust network protocol 2634 and build 167058 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [SEA] Rust Manila 2x | Biweekly?

Start Rust, press F1 to open the console and enter client.connect 15.235.160.24:60404. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/kpkga7qKm.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^b,EA,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp150
Max players 150 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs167058
Build Game build 167058.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

EA
East Asia Listed under East Asia in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.