Japan Tokyo - Hard PvE|BPdrop|JP
Online EA 162.222.17.4:28045 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 4% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Japan Tokyo - Hard PvE|BPdrop|JP?
Not enough of Japan Tokyo - Hard PvE|BPdrop|JP's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 24 days 11 hours ago.
Players
How busy is Japan Tokyo - Hard PvE|BPdrop|JP?
Right now Japan Tokyo - Hard PvE|BPdrop|JP has 7 players on 100 slots. Over the last seven days it averaged 29 players and peaked at 68. In the last 48 hours it was busiest at 13:00 UTC, with 43 players on average.
How does Japan Tokyo - Hard PvE|BPdrop|JP rank against other Rust servers?
Japan Tokyo - Hard PvE|BPdrop|JP is #519 on player hours over the last seven days, in the top 2% of all ranked servers and #22 in Asia.
Rules and map
What are the rules and settings on Japan Tokyo - Hard PvE|BPdrop|JP?
Japan Tokyo - Hard PvE|BPdrop|JP gives no gather rate in its name. Groups can have up to 16 players. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does Japan Tokyo - Hard PvE|BPdrop|JP run?
Japan Tokyo - Hard PvE|BPdrop|JP runs a procedural map, generated by the game, of size 5,300.
Tags and lists
What do the server tags on Japan Tokyo - Hard PvE|BPdrop|JP mean?
Japan Tokyo - Hard PvE|BPdrop|JP publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts16 (Group limit): At most 16 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; EA (East Asia): Listed under East Asia in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Japan Tokyo - Hard PvE|BPdrop|JP?
Japan Tokyo - Hard PvE|BPdrop|JP fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Average players: 25+ on average.
Who runs Japan Tokyo - Hard PvE|BPdrop|JP?
Japan Tokyo - Hard PvE|BPdrop|JP publishes a japantokyo.jp hostname, and so do 3 other servers we track, so they are most likely run by the same operator.
The server
Where is Japan Tokyo - Hard PvE|BPdrop|JP located?
Japan Tokyo - Hard PvE|BPdrop|JP lists itself in Asia with its EA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 162.222.17.4:28045.
Is Japan Tokyo - Hard PvE|BPdrop|JP online, and how reliable is it?
Japan Tokyo - Hard PvE|BPdrop|JP is online right now. It last restarted about 9 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Japan Tokyo - Hard PvE|BPdrop|JP run smoothly?
Over the last 48 hours it ran at 29 server fps on average, never below 20. It carried up to 417,688 entities: buildings, deployables and everything else in the world. It used up to 13,827 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Japan Tokyo - Hard PvE|BPdrop|JP run?
Japan Tokyo - Hard PvE|BPdrop|JP runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Japan Tokyo - Hard PvE|BPdrop|JP?
Start Rust, press F1 to open the console and enter client.connect 162.222.17.4:28045. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://t.co/4W9czmXp2o.