[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C

Online 168.100.161.129:28189 checked 5m ago

moddedoxide
3/ 300
players now
1% full
5
7-day average
peak 28
#1,315
rank
top 6%
resets
no wipes
7 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes

Players

AveragePeak
01020304021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 03:01 UTC17h ago – – – 1
Sun 27 Sep, 03:01 UTC1d ago – – – 4
Sat 26 Sep, 03:01 UTC2d ago – – – 2
Fri 25 Sep, 03:01 UTC3d ago – – – 0
Thu 24 Sep, 03:01 UTC4d ago – – – 0
Wed 23 Sep, 03:01 UTC5d ago – – – 0
Tue 22 Sep, 03:01 UTC6d ago – – – 0
Mon 21 Sep, 03:01 UTC7d ago – – – 2
Sun 20 Sep, 13:14 UTC8d ago – – – 11
Sun 20 Sep, 03:01 UTC8d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim)
EU · groups of 100+ · 175 on average
213 / 500
198 / 300
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
EU · groups of 10+ · 53 on average
64 / 200
DOGFIGHT | BATTLEFIELD/HELI/MINI/AIMTRAIN/PVP/BOW
EU · groups of 30+ · 47 on average
56 / 150
27 / 200
6 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.

Players

How busy is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Right now [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C has 3 players on 300 slots. Over the last seven days it averaged 5 players and peaked at 28. In the last 48 hours it was busiest at 16:00 UTC, with 21 players on average.

How does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C rank against other Rust servers?

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is #1,315 on player hours over the last seven days, in the top 6% of all ranked servers.

Rules and map

What are the rules and settings on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is minigames & battle royale, arenas, Bedwars, parkour, battle royale. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run?

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C runs a procedural map, generated by the game, of size 6,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: THE WAR MAP.

Tags and lists

What do the server tags on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C mean?

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp300 (Max players): 300 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^e (Minigames): Arenas, Bedwars, parkour and other minigames; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers and Best Rust aim training servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The server

Where is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C located?

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C publishes no region tag, but its name points to Europe. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 168.100.161.129:28189.

Is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C online, and how reliable is it?

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is online right now. It last restarted about 15 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run smoothly?

Over the last 48 hours it ran at 221 server fps on average, never below 120. It carried up to 2,723 entities: buildings, deployables and everything else in the world. It used up to 2,644 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run?

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Start Rust, press F1 to open the console and enter client.connect 168.100.161.129:28189. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://thewar.tip4serv.com.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2633,^e,^d,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp300
Max players 300 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^e
Minigames Arenas, Bedwars, parkour and other minigames.
^d
Combat training Aim and PvP practice with the loot handed to you.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.