[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C
Online 168.100.161.129:28189 checked 1m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 13 Nov, 03:01 UTC3h ago | – | – | – | 2 |
| Thu 12 Nov, 03:01 UTC1d ago | – | – | – | 4 |
| Wed 11 Nov, 03:01 UTC2d ago | – | – | – | 0 |
| Tue 10 Nov, 03:01 UTC3d ago | – | – | – | 0 |
| Mon 9 Nov, 03:01 UTC4d ago | – | – | – | 0 |
| Sun 8 Nov, 03:01 UTC5d ago | – | – | – | 0 |
| Sat 7 Nov, 03:03 UTC6d ago | – | – | – | 0 |
| Fri 6 Nov, 03:02 UTC7d ago | – | – | – | 0 |
| Thu 5 Nov, 20:41 UTC7d ago | – | – | – | 0 |
| Thu 5 Nov, 19:26 UTC FW7d ago | – | – | – | 15 |
| Thu 5 Nov, 03:03 UTC8d ago | – | – | – | 1 |
| Wed 4 Nov, 03:01 UTC9d ago | – | – | – | 1 |
| Tue 3 Nov, 03:01 UTC10d ago | – | – | – | 0 |
| Mon 2 Nov, 03:01 UTC11d ago | – | – | – | 3 |
| Sun 1 Nov, 03:01 UTC12d ago | – | – | – | 0 |
| Sat 31 Oct, 03:01 UTC13d ago | – | – | – | 3 |
| Fri 30 Oct, 03:01 UTC14d ago | – | – | – | 0 |
| Thu 29 Oct, 03:03 UTC15d ago | – | – | – | 0 |
| Wed 28 Oct, 03:02 UTC16d ago | – | – | – | 0 |
| Tue 27 Oct, 03:01 UTC17d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?
[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.
Players
How busy is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?
Right now [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C has 0 players on 300 slots. Over the last seven days it averaged 4 players and peaked at 20. In the last 48 hours it was busiest at 18:00 UTC, with 15 players on average.
How does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C rank against other Rust servers?
[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is #1,797 on player hours over the last seven days, in the top 8% of all ranked servers.
Rules and map
What are the rules and settings on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?
[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is minigames & battle royale, arenas, Bedwars, parkour, battle royale. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run?
[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C runs a procedural map, generated by the game, of size 6,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: THE WAR MAP.
Tags and lists
What do the server tags on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C mean?
[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp300 (Max players): 300 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^e (Minigames): Arenas, Bedwars, parkour and other minigames; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?
[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers and Best Rust aim training servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
The server
Where is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C located?
[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C publishes no region tag, but its name points to Europe. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 168.100.161.129:28189.
Is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C online, and how reliable is it?
[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is online right now. It last restarted about 1 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run smoothly?
Over the last 48 hours it ran at 168 server fps on average, never below 120. It carried up to 3,000 entities: buildings, deployables and everything else in the world. It used up to 1,654 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run?
[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C runs Rust network protocol 2636 and build 170545 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?
Start Rust, press F1 to open the console and enter client.connect 168.100.161.129:28189. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://thewar.tip4serv.com.
