[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]

Online 185.189.255.170:35115 checked 2m ago

1x weekly wipes moddedoxidepve
9/ 100
players now
9% full
18
7-day average
peak 59
#769
rank
top 3%
16h ago
last wipe
weekly schedule
6d 7h
next wipe
Thu 19 Nov, 15:12 UTC

Players

02.557.51005:3005:5506:1506:4007:0007:25

Every five minutes, from the Steam server list.

Server performance

Server fpsWipe
010020030040008:0017:0002:0012:0021:0006:00Wiped Thu 12 Nov, 15:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 19 November, 15:12 UTC, in 6d 7h. Every Thursday at 15:12 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
43
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 5

Coming wipes

6d 7h
Thu 19 Nov, 15:12 UTC
13d 7h
Thu 26 Nov, 15:12 UTC
20d 11h
Thu 3 Dec, 19:00 UTC
FW
27d 7h
Thu 10 Dec, 15:12 UTC
34d 7h
Thu 17 Dec, 15:12 UTC
41d 7h
Thu 24 Dec, 15:12 UTC

The first 48 hours of its last wipes

Thu 5 NovThu 29 OctThu 22 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 12 Nov, 15:12 UTC16h ago – – running 10
Thu 5 Nov, 19:11 UTC FW7d ago 44 held half 6.8 days 6
Thu 29 Oct, 15:14 UTC14d ago 40 halved by day 6 7.2 days 5
Thu 22 Oct, 15:16 UTC21d ago 44 halved by day 4 7 days 13
Thu 15 Oct, 15:16 UTC28d ago 44 halved by day 5 7 days 11
Thu 8 Oct, 15:15 UTC35d ago 34 held half 7 days 12
Thu 1 Oct, 18:18 UTC FW42d ago 44 halved by day 5 6.9 days 5
Thu 24 Sep, 15:14 UTC49d ago 34 halved by day 4 7.1 days 8
Thu 17 Sep, 15:10 UTC56d ago 35 held half 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA]Singapore PVEx20 11/6/26 SkillTree Events
EA · groups of 8+ · weekly · 5 on average
1 / 50
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie
EU · groups of 8+ · weekly · 5 on average
2 / 250
RustMode PvE | 11/12 | No Tech Tree | Skills | Raids | Events
NA · groups of 150+ · weekly · 5 on average
3 / 50
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
OC · groups of 8+ · weekly · 4 on average
7 / 30
HARD PVE TOP | One Life | Hardcore PvE | Weekly Wipe
no group limit · weekly · 2 on average
4 / 30
KimagureJP
EA · groups of 8+ · weekly · 1 on average
2 / 30

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] wipes every Thursday at 15:12 UTC. Its next wipe is due on Thursday 19 November at 15:12 UTC. Its current world was made 16 hours ago. It publishes a weekly wipe schedule in its tags.

What does wipe day look like on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Its recent wipes drew 43 players at their busiest, on average. On the latest wipe the crowd peaked 45 hours after the wipe. In 40% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 5.

Players

How busy is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Right now [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] has 9 players on 100 slots. Over the last seven days it averaged 18 players and peaked at 59. In the last 48 hours it was busiest at 16:00 UTC, with 52 players on average.

How does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] rank against other Rust servers?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is #769 on player hours over the last seven days, in the top 3% of all ranked servers.

Rules and map

What are the rules and settings on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] runs 1x gather, going by its name. Groups can have up to 200 players. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] run?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] runs a procedural map, generated by the game, of size 4,500 with seed 1024626681. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] mean?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts200 (Group limit): At most 200 per team; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 1x; Average players: 10+ on average.

Who runs [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes a tpve.ru hostname. No other server we track uses it.

The server

Where is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] located?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 185.189.255.170:35115.

Is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] online, and how reliable is it?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is online right now. It last restarted about 2 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] run smoothly?

Over the last 48 hours it ran at 147 server fps on average, never below 96. It carried up to 200,000 entities: buildings, deployables and everything else in the world. It used up to 9,653 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] run?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] runs Rust network protocol 2636 and build 170545 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Start Rust, press F1 to open the console and enter client.connect 185.189.255.170:35115. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://www.truepve.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2636,^w,^p,gmrust,cs170545,ts200,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts200
Group limit At most 200 per team.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170545
Build Game build 170545.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^w
Weekly Wipes every week.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

English