UKN.GG - US Sandbox II - Creative | Build | Noclip

Online 64.40.8.125:28014 checked 9m ago

moddedcarbon
6/ 200
players now
3% full
7
7-day average
peak 18
#1,166
rank
top 5%
resets
no wipes
15 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes

Players

AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 08:58 UTC11h ago – – – 6
Sun 27 Sep, 08:58 UTC1d ago – – – 3
Sat 26 Sep, 18:12 UTC2d ago – – – 2
Sat 26 Sep, 18:00 UTC2d ago – – – 6
Sat 26 Sep, 17:22 UTC2d ago – – – 5
Sat 26 Sep, 15:39 UTC2d ago – – – 3
Sat 26 Sep, 13:49 UTC2d ago – – – 2
Sat 26 Sep, 13:04 UTC2d ago – – – 4
Sat 26 Sep, 11:34 UTC2d ago – – – 1
Sat 26 Sep, 10:59 UTC2d ago – – – 6

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX
NA · no group limit · 62 on average
69 / 360
[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX
EU · no group limit · 425 on average
477 / 1440
151 / 999
39 / 150
[EU] THE WAR I Creative I Builder Map
EU · groups of 8+ · 9 on average
10 / 110
10 / 300

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on UKN.GG - US Sandbox II - Creative | Build | Noclip?

UKN.GG - US Sandbox II - Creative | Build | Noclip makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.

Players

How busy is UKN.GG - US Sandbox II - Creative | Build | Noclip?

Right now UKN.GG - US Sandbox II - Creative | Build | Noclip has 6 players on 200 slots. Over the last seven days it averaged 7 players and peaked at 18. In the last 48 hours it was busiest at 01:00 UTC, with 15 players on average.

How does UKN.GG - US Sandbox II - Creative | Build | Noclip rank against other Rust servers?

UKN.GG - US Sandbox II - Creative | Build | Noclip is #1,166 on player hours over the last seven days, in the top 5% of all ranked servers.

Rules and map

What are the rules and settings on UKN.GG - US Sandbox II - Creative | Build | Noclip?

UKN.GG - US Sandbox II - Creative | Build | Noclip gives no gather rate in its name. Groups can have up to 1000 players. Its game mode is build & creative, sandbox building, no gathering. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does UKN.GG - US Sandbox II - Creative | Build | Noclip run?

UKN.GG - US Sandbox II - Creative | Build | Noclip runs a procedural map, generated by the game, of size 3,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: UKN Map.

Tags and lists

What do the server tags on UKN.GG - US Sandbox II - Creative | Build | Noclip mean?

UKN.GG - US Sandbox II - Creative | Build | Noclip publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp200 (Max players): 200 slots; ts1000 (Group limit): At most 1000 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^c (Creative): Sandbox building: no gathering, build what you like; ^k (Build server): Practise and design bases; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include UKN.GG - US Sandbox II - Creative | Build | Noclip?

UKN.GG - US Sandbox II - Creative | Build | Noclip fits these Zongarust lists: Best modded Rust servers, Best Rust aim training servers, Best Rust build servers, Best Rust creative servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who runs UKN.GG - US Sandbox II - Creative | Build | Noclip?

UKN.GG - US Sandbox II - Creative | Build | Noclip publishes a ukn.gg hostname, and so do 14 other servers we track, so they are most likely run by the same operator.

The server

Where is UKN.GG - US Sandbox II - Creative | Build | Noclip located?

UKN.GG - US Sandbox II - Creative | Build | Noclip publishes no region tag, but its name points to North America. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 64.40.8.125:28014.

Is UKN.GG - US Sandbox II - Creative | Build | Noclip online, and how reliable is it?

UKN.GG - US Sandbox II - Creative | Build | Noclip is online right now. It last restarted about 9 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does UKN.GG - US Sandbox II - Creative | Build | Noclip run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 29. It carried up to 17,317 entities: buildings, deployables and everything else in the world. It used up to 3,156 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does UKN.GG - US Sandbox II - Creative | Build | Noclip run?

UKN.GG - US Sandbox II - Creative | Build | Noclip runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join UKN.GG - US Sandbox II - Creative | Build | Noclip?

Start Rust, press F1 to open the console and enter client.connect 64.40.8.125:28014. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://ukn.gg.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000

Game

gmrust
Game mode Standard Rust survival.
mp200
Max players 200 slots.
ts1000
Group limit At most 1000 per team.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^c
Creative Sandbox building: no gathering, build what you like.
^k
Build server Practise and design bases.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.