UKN.GG - US Training Grounds - Medium II
Offline 64.40.8.178:28014 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW7d ago | – | – | running | – |
| Thu 1 Oct, 18:00 UTC FW42d ago | – | – | – | – |
| Wed 30 Sep, 09:28 UTC43d ago | 1 | – | – | 0 |
| Tue 29 Sep, 09:28 UTC44d ago | 7 | – | 1 days | 0 |
| Mon 28 Sep, 09:28 UTC45d ago | 7 | – | 1 days | 0 |
| Sun 27 Sep, 09:30 UTC46d ago | 15 | – | 1 days | 0 |
| Sat 26 Sep, 09:28 UTC47d ago | 15 | – | 1 days | 0 |
| Fri 25 Sep, 09:28 UTC48d ago | 10 | – | 1 days | 0 |
| Thu 24 Sep, 09:33 UTC49d ago | 5 | – | 1 days | 0 |
| Wed 23 Sep, 09:29 UTC50d ago | 5 | – | 1 days | 0 |
| Tue 22 Sep, 09:28 UTC51d ago | 7 | – | 1 days | 0 |
| Mon 21 Sep, 09:28 UTC52d ago | 7 | – | 1 days | 1 |
| Sun 20 Sep, 09:28 UTC53d ago | 5 | – | 1 days | 2 |
| Sat 19 Sep, 09:28 UTC54d ago | 7 | – | 1 days | 0 |
| Fri 18 Sep, 09:28 UTC55d ago | 10 | – | 1 days | 0 |
| Thu 17 Sep, 09:29 UTC56d ago | 10 | – | 1 days | 1 |
| Wed 16 Sep, 09:38 UTC57d ago | 5 | – | 1 days | 6 |
| Tue 15 Sep, 09:28 UTC58d ago | 8 | – | 1 days | 0 |
| Mon 14 Sep, 09:28 UTC59d ago | 8 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on UKN.GG - US Training Grounds - Medium II?
UKN.GG - US Training Grounds - Medium II wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 43 days 21 hours ago.
What does wipe day look like on UKN.GG - US Training Grounds - Medium II?
Its recent wipes drew 5 players at their busiest, on average. On the latest wipe the crowd peaked 3 hours after the wipe.
Players
How busy is UKN.GG - US Training Grounds - Medium II?
UKN.GG - US Training Grounds - Medium II is offline right now; it was last seen 43 days 17 hours ago.
How does UKN.GG - US Training Grounds - Medium II rank against other Rust servers?
UKN.GG - US Training Grounds - Medium II is #16,397 on player hours over the last seven days, in the top 69% of all ranked servers.
Rules and map
What are the rules and settings on UKN.GG - US Training Grounds - Medium II?
UKN.GG - US Training Grounds - Medium II gives no gather rate in its name. Groups can have up to 500 players. Its game mode is minigames & battle royale, arenas, Bedwars, parkour, battle royale. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does UKN.GG - US Training Grounds - Medium II run?
UKN.GG - US Training Grounds - Medium II runs a procedural map, generated by the game, of size 6,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: UKN Map.
Tags and lists
What do the server tags on UKN.GG - US Training Grounds - Medium II mean?
UKN.GG - US Training Grounds - Medium II publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp150 (Max players): 150 slots; ts500 (Group limit): At most 500 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^e (Minigames): Arenas, Bedwars, parkour and other minigames; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include UKN.GG - US Training Grounds - Medium II?
UKN.GG - US Training Grounds - Medium II fits these Zongarust lists: Best modded Rust servers, Best Rust aim training servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Who runs UKN.GG - US Training Grounds - Medium II?
UKN.GG - US Training Grounds - Medium II publishes a ukn.gg hostname, and so do 14 other servers we track, so they are most likely run by the same operator.
The server
Where is UKN.GG - US Training Grounds - Medium II located?
UKN.GG - US Training Grounds - Medium II publishes no region tag, but its name points to North America. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 64.40.8.178:28014.
Is UKN.GG - US Training Grounds - Medium II online, and how reliable is it?
UKN.GG - US Training Grounds - Medium II is offline right now, last seen 43 days 17 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 13 September 2026.
Which version of Rust does UKN.GG - US Training Grounds - Medium II run?
UKN.GG - US Training Grounds - Medium II runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join UKN.GG - US Training Grounds - Medium II?
Start Rust, press F1 to open the console and enter client.connect 64.40.8.178:28014. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://ukn.gg.
