Pop_Rust_PVE
Online 80.242.59.122:35000 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Pop_Rust_PVE?
Pop_Rust_PVE's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 25 days ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is Pop_Rust_PVE?
Right now Pop_Rust_PVE has 7 players on 200 slots. Over the last seven days it averaged 8 players and peaked at 22. In the last 48 hours it was busiest at 14:00 UTC, with 18 players on average.
How does Pop_Rust_PVE rank against other Rust servers?
Pop_Rust_PVE is #1,001 on player hours over the last seven days, in the top 4% of all ranked servers.
Rules and map
What are the rules and settings on Pop_Rust_PVE?
Pop_Rust_PVE gives no gather rate in its name. Groups can have up to 21 players. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Pop_Rust_PVE run?
Pop_Rust_PVE runs a procedural map, generated by the game, of size 5,000 with seed 2345462. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Pop_Rust_PVE mean?
Pop_Rust_PVE publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp200 (Max players): 200 slots; ts21 (Group limit): At most 21 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^t (Tutorial on): New players can start with Facepunch's tutorial here; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Pop_Rust_PVE?
Pop_Rust_PVE fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers and Rust tutorial servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The server
Where is Pop_Rust_PVE located?
Pop_Rust_PVE publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 80.242.59.122:35000.
Is Pop_Rust_PVE online, and how reliable is it?
Pop_Rust_PVE is online right now. It last restarted about 8 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Pop_Rust_PVE run smoothly?
Over the last 48 hours it ran at 45 server fps on average, never below 16. It carried up to 361,218 entities: buildings, deployables and everything else in the world. It used up to 7,637 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Pop_Rust_PVE run?
Pop_Rust_PVE runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Pop_Rust_PVE?
Start Rust, press F1 to open the console and enter client.connect 80.242.59.122:35000. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://pop-pve.gamestores.app/.
