MD's Testing Ground
Offline NA · us5 91.229.114.137:28047 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on MD's Testing Ground?
Not enough of MD's Testing Ground's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 7 days 10 hours ago.
Players
How busy is MD's Testing Ground?
MD's Testing Ground is offline right now; it was last seen 7 days 10 hours ago.
How does MD's Testing Ground rank against other Rust servers?
MD's Testing Ground is #16,699 on player hours over the last seven days, in the top 70% of all ranked servers and #1,678 in North America.
Rules and map
What are the rules and settings on MD's Testing Ground?
MD's Testing Ground gives no gather rate in its name. Groups can have up to 100 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does MD's Testing Ground run?
MD's Testing Ground runs a procedural map, generated by the game, of size 2,900 with seed 65419846. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on MD's Testing Ground mean?
MD's Testing Ground publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts100 (Group limit): At most 100 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166427 (Build): Game build 166427; ptrak (Networking): RakNet, the game's standard network layer; $rus5 (Region code): The server's region code, us5; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include MD's Testing Ground?
MD's Testing Ground fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Who runs MD's Testing Ground?
MD's Testing Ground publishes a joinmyga.me hostname, and so do 15 other servers we track, so they are most likely run by the same operator.
The server
Where is MD's Testing Ground located?
MD's Testing Ground lists itself in North America with its NA tag, and its region code is us5. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.229.114.137:28047.
Is MD's Testing Ground online, and how reliable is it?
MD's Testing Ground is offline right now, last seen 7 days 10 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 30 September 2026.
Which version of Rust does MD's Testing Ground run?
MD's Testing Ground runs Rust network protocol 2634 and build 166427 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join MD's Testing Ground?
Start Rust, press F1 to open the console and enter client.connect 91.229.114.137:28047. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.