[SEA] Facepunch 1

Online 15.235.180.212:28015 checked 5m ago

official monthly wipes vanilla
24/ 300
players now
8% full
38
7-day average
peak 89
#495
rank
top 2%
7d ago
last wipe
monthly schedule
20d 11h
next wipe
Thu 3 Dec, 19:00 UTC FW

Players

01020304005:0005:2505:4506:1006:3006:55

Every five minutes, from the Steam server list.

Server performance

010020030040008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 3 December, 19:00 UTC, in 20d 11h. The force wipe · high confidence

35 days
usual gap
between real wipes
79
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 13

Coming wipes

20d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 5 NovThu 1 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 89, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 18:40 UTC FW7d ago 89 – running 4
Thu 1 Oct, 17:42 UTC FW42d ago 69 halved by day 13 35 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 244 on average
170 / 200
Rustafied.com - SEA Long
EA · groups of 16+ · monthly · 121 on average
56 / 100
nomarust Long | JP | Vanilla | Monthly | 10/30~12/4
EA · groups of 8+ · monthly · 11 on average
3 / 200
[JP] Parfait Vanilla Server | PvP | Monthly
EA · groups of 8+ · monthly · 4 on average
2 / 20
nomarust LL | JP | Vanilla | Monthly | 11/7~12/12
EA · groups of 8+ · monthly · 3 on average
7 / 200
AX公益服/原倍仿官/11.6新档
EA · groups of 8+ · monthly · 3 on average
2 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [SEA] Facepunch 1?

[SEA] Facepunch 1 wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 3 December at 19:00 UTC, when every Rust server wipes. Its current world was made 7 days 12 hours ago. It publishes a monthly wipe schedule in its tags.

What does wipe day look like on [SEA] Facepunch 1?

Its recent wipes drew 79 players at their busiest, on average. On the latest wipe the crowd peaked 20 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 13.

Players

How busy is [SEA] Facepunch 1?

Right now [SEA] Facepunch 1 has 24 players on 300 slots. Over the last seven days it averaged 38 players and peaked at 89. In the last 48 hours it was busiest at 14:00 UTC, with 54 players on average.

How does [SEA] Facepunch 1 rank against other Rust servers?

[SEA] Facepunch 1 is #495 on player hours over the last seven days, in the top 2% of all ranked servers.

Rules and map

What are the rules and settings on [SEA] Facepunch 1?

[SEA] Facepunch 1 gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is in Rust's in-game Official tab. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does [SEA] Facepunch 1 run?

[SEA] Facepunch 1 runs a procedural map, generated by the game, of size 4,500 with seed 239750749. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on [SEA] Facepunch 1 mean?

[SEA] Facepunch 1 publishes these tags, which the game's server browser reads: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival; mp300 (Max players): 300 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^t (Tutorial on): New players can start with Facepunch's tutorial here; sc2 (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [SEA] Facepunch 1?

[SEA] Facepunch 1 fits these Zongarust lists: Best official Rust servers, Rust tutorial servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.

Who runs [SEA] Facepunch 1?

[SEA] Facepunch 1 publishes a playrust.com hostname, and so do 124 other servers we track, so they are most likely run by the same operator.

The server

Where is [SEA] Facepunch 1 located?

[SEA] Facepunch 1 publishes no region tag, but its name points to Asia. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 15.235.180.212:28015.

Is [SEA] Facepunch 1 online, and how reliable is it?

[SEA] Facepunch 1 is online right now. It last restarted about 16 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does [SEA] Facepunch 1 run smoothly?

Over the last 48 hours it ran at 186 server fps on average, never below 121. It carried up to 162,000 entities: buildings, deployables and everything else in the world. It used up to 4,860 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [SEA] Facepunch 1 run?

[SEA] Facepunch 1 runs Rust network protocol 2636 and build 170545 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [SEA] Facepunch 1?

Start Rust, press F1 to open the console and enter client.connect 15.235.180.212:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2636,^m,^v,^t,gmrust,cs170545,sc2,ts8

On Zongarust

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival.
mp300
Max players 300 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170545
Build Game build 170545.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Gameplay

^t
Tutorial on New players can start with Facepunch's tutorial here.

Other

sc2
Custom tag Not a standard Rust tag: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

English